Attached Units (Leaders)

Characters rarely fight alone; they join squads to form attached units that move and battle as one. This section explains how a Leader or Support unit attaches to a bodyguard unit, how such combined units are targeted and destroyed, and how their keywords and abilities carry across.

Forming attached units

A unit qualifies to lead others if its datasheet carries the Leader ability or the Support ability. These are known as leader units and support units. Both let the unit attach to a friendly bodyguard unit, and once joined the two count as a single unit for every rules purpose. A leader or support unit can only attach to the specific bodyguard units permitted for it, as listed in the Warhammer 40,000 app.

You commit to these pairings before the game. During the Muster Armies step, each leader and support unit you field may be assigned one friendly bodyguard unit to lead; that pairing holds for the whole battle. Unless a rule says otherwise, no bodyguard unit may have more than a single leader unit plus a single support unit attached at once.

Attacking an attached unit

Because the combined unit is a single unit, attacks are declared against the whole thing, and its Toughness is set by its bulkier members. Each time an attack targets an attached unit that still contains one or more bodyguard models, use the highest Toughness characteristic among those bodyguard models while resolving the attack, whatever the attached leader or support model's own Toughness might be. Only once every bodyguard model is gone, leaving nothing but leader or support models, do you switch to the highest Toughness among those remaining models.

Rules that fire when a unit is destroyed wait for the whole attached unit to go. They trigger only when the last model that began the battle as part of that attached unit is destroyed, not when a component unit is wiped out mid-fight.

Keywords in attached units

An attached unit holds all the keywords of all its component units at once, so any rule that keys off one of those keywords affects the combined unit. Individual models do not gain keywords they lacked: the keywords belong to the unit, and attacks target the unit, not the model.

This matters for keyword-triggered weapon abilities. If a leader model carries the PSYKER keyword, its whole attached unit counts as a PSYKER unit while that model is present. A weapon with [ANTI-PSYKER 4+] therefore treats any unmodified wound roll of 4+ against the unit as a critical wound, even when the attack is not allocated to the psyker himself.

Abilities in attached units

How an ability spreads depends on what it targets:

The exact cut-off depends on the source:

In each of these cases, if the last model was destroyed by an attack, the ability it was granting keeps applying until the attacking unit has finished resolving all of its attacks. A character cut down mid-volley still shelters the squad for the rest of that volley.

Frequently asked questions

What is an attached unit in Warhammer 40,000 11th edition?

A character (or a Support unit) folded into a squad so that the game sees one unit, not two. The pairing is fixed at list-building and cannot be changed mid-game, and the app is the authority on who may join whom. The ceiling per squad is one leader and one support unit, so two characters with the Leader ability cannot both join the same bodyguard.

How do you target an attached unit with a Leader in 40k?

You shoot or fight the unit as a whole and read the bodyguards' Toughness for as long as any of them stand. In practice that makes a T4 captain in a T4 squad no different to shoot, but it makes a T3 character riding with T5 bikers noticeably harder to wound. The [PRECISION] weapon ability is the route to hitting the character directly while the bodyguard is alive.

When is an attached unit considered destroyed in Warhammer 40,000?

Not until the final model to have started the battle in it is removed, whichever component that model belonged to. Killing the whole bodyguard squad does not score a "unit destroyed" trigger while the leader is still on the table, and the surviving leader keeps fighting as a one-model unit under its own profile.

How do keywords work in an attached unit in 40k?

The unit carries the union of everyone's keywords, and it is the unit that rules and anti-keyword weapons check. Anything that would help or hurt an INFANTRY unit or a PSYKER unit, for instance, applies to the whole combined unit while a model with that keyword is in it. A model never inherits a keyword for its own profile, which matters for anything written per model.

Do a Leader's abilities keep working after the bodyguard is destroyed in Warhammer 40,000 11th edition?

Yes, as long as the character started the game attached. A "while leading" aura on a lone survivor is a real edge, and one worth remembering when you are deciding whether to finish off a squad. The reverse also holds: the squad keeps the character's buff through the remainder of the attack that killed it, so the buff cannot be stripped halfway through a volley.