What changed for Necrons in 11th edition

11th edition handed the Necrons a mixed re-pricing rather than a clean cut: a clutch of C'tan and heavy vehicles crept up, but a good number of vehicles and Canoptek units came down, and three new characters joined the roster. If you played the metal dynasties in 10th, your collection still plays the same; expect the maths to have shifted under a few of your key pieces. More units got cheaper than got dearer.

Summary

Detachments

The Necron sheet grew by three: Hand of the Dynasty, Skyshroud Spearhead and The Phaeron's Armoury arrive, and every 10th-edition option carries over with none removed. The price of running one is the new part. A detachment costs Detachment Points out of the army total, and the game size sets the bill: Onslaught charges 4, Strike Force 3, Incursion 2. It is one flat rate across the shelf, so a new detachment costs no more to run than any returning one. Deduct it before you start on units.

New in 11th: Hand of the Dynasty, Skyshroud Spearhead, The Phaeron's Armoury. None removed.

DetachmentDP
Awakened Dynasty3
Annihilation Legion2
Canoptek Court2
Obeisance Phalanx2
Hypercrypt Legion2
Starshatter Arsenal3
Cryptek Conclave2
Cursed Legion2
Pantheon of Woe2
Hand of the Dynasty1New in 11th
Skyshroud Spearhead1New in 11th
The Phaeron's Armoury1New in 11th

Points changes

A real mix: 29 units were re-priced, 11 up and 17 down, with 3 new characters on top. The standout savings sit on the flyers and heavy Canoptek. The Doom Scythe dropped a full 30 points, while the Night Scythe and the Obelisk each came down 20. Going the other way, several C'tan and the Monolith crept up. Three new Crucible characters, the Dynastic Conqueror, the Hyperscientist and the Triarchal Overseer, arrive with nothing to compare against in 10th. A few units are priced per squad, so cost the size you field.

UnitRole10th11thΔNotes
Tesseract VaultVehicles425465+40
Doom ScytheVehicles230200-30
C'tan Shard of the DeceiverCharacters310330+20
C'tan Shard of the NightbringerCharacters340360+20
MonolithVehicles400420+20
Night ScytheVehicles145125-20
ObeliskVehicles300280-20
The Silent KingCharacters400420+20
C'tan Shard of the Void DragonCharacters330345+15
Canoptek MacrocytesMounted & Beasts8570-15
Canoptek WraithsMounted & Beasts3: 110
6: 220
3: 95
4: 220
-15
0
Ghost ArkTransports115100-15
Transcendent C'tanCharacters325340+15
Trazyn the InfiniteCharacters7560-15
Canoptek DoomstalkerVehicles140130-10
Canoptek SpydersVehicles1: 75
2: 150
1: 65
2: 110
-10
-40
Canoptek Tomb CrawlersMounted & Beasts5060+10
Illuminor SzerasCharacters165175+10
Nekrosor AmmentarCharacters185195+10
Orikan the DivinerCharacters8090+10
PsychomancerCharacters5565+10
Triarch PraetoriansInfantry5: 90
10: 180
5: 80
6: 160
-10
-20
Annihilation BargeVehicles105100-5
ChronomancerCharacters6570+5
Flayed OnesInfantry5: 60
10: 120
5: 55
6: 100
-5
-20
ImmortalsBattleline5: 70
10: 150
5: 65
6: 130
-5
-20
Lokhust Heavy DestroyersMounted & Beasts1: 55
2: 110
3: 165
1: 50
2: 100
3: 165
-5
-10
0
LychguardInfantry5: 85
10: 170
5: 80
6: 160
-5
-10
Necron WarriorsBattleline10: 90
20: 200
10: 85
11: 190
-5
-10
OverlordCharacters8590+5
Overlord with Translocation ShroudCharacters8590+5
PlasmancerCharacters5560+5
Skorpekh DestroyersInfantry3: 90
6: 180
3: 85
6: 170
-5
-10
Skorpekh LordCharacters9095+5
Tomb BladesMounted & Beasts3: 75
6: 150
3: 70
4: 140
-5
-10
Lokhust DestroyersMounted & Beasts1: 40
2: 60
3: 90
6: 180
1: 40
2: 55
3: 80
4: 190
0
-5
-10
+10
Ophydian DestroyersInfantry3: 80
6: 160
3: 80
6: 150
0
-10
Dynastic ConquerorCharacters—85—New in 11th
HyperscientistCharacters—85—New in 11th
Triarchal OverseerCharacters—120—New in 11th
Canoptek ReanimatorVehicles7575—
Canoptek Scarab SwarmsOther3: 40
6: 80
3: 40
4: 80
—
Catacomb Command BargeCharacters120120—
Convergence of DominionFortifications1: 60
2: 120
3: 180
1: 60
2: 120
3: 180
—
CryptothrallsInfantry6060—
DeathmarksInfantry5: 60
10: 120
5: 60
6: 120
—
Doomsday ArkVehicles200200—
GeomancerCharacters7575—
Hexmark DestroyerCharacters7575—
Imotekh the StormlordCharacters100100—
Lokhust LordCharacters8080—
Royal WardenCharacters5050—
TechnomancerCharacters8080—
Triarch StalkerVehicles110110—

Biggest increases

Are Tesseract Vault still worth it?

Up 40 points in 11th: 465 now, 425 in 10th.

Are C'tan Shard of the Deceiver still worth it?

Up 20 points, to a price that already reflects a centrepiece god-shard. That is a real tax, but the Deceiver is bought for what it does to the table, not to round out a list, and if it earned its slot in your 10th-edition army the extra 20 will not change that. If you were only squeezing it in to spend leftover points, this is the nudge to reconsider.

Are C'tan Shard of the Nightbringer still worth it?

Also up 20, and the most expensive of the C'tan Shards even before the bump. It remains one of the hardest-hitting single models the Necrons can field, so the question is whether you want a big, points-hungry brawler anchoring your list. Committed players will pay it. If you were on the fence, the higher cost tips the decision toward a cheaper support piece.

Frequently asked questions

Did the Necrons get better in 11th edition?

On points, yes, unless your list is built on C'tan. Seventeen drops against eleven rises is a cheaper army for most dynasties, and a Doom Scythe, a Night Scythe and an Obelisk together save 70. Two C'tan Shards and a Monolith add 60 back. So a vehicle-and-Canoptek list gains the most, a god-shard list roughly breaks even, and the three new characters are options either way.

What got cheaper for Necrons in 11th edition?

Flyers first. The Doom Scythe leads the way at 30 points cheaper, the Night Scythe and the Obelisk each dropped 20, and both the Canoptek Wraiths and Canoptek Macrocytes came down 15 per unit. Twelve more units fell by smaller amounts. If you like fast attackers and swarming constructs, 11th makes them easier to fit.

Why did the C'tan Shards get more expensive in 11th edition?

Several of the god-shards moved up together: the Deceiver and the Nightbringer each rose 20, the Void Dragon 15, and the Transcendent C'tan 15, with the Tesseract Vault up 20 as well. These are the army's premium centrepiece profiles, so the increases put the tax on models you take for impact rather than efficiency, while the everyday vehicles and constructs got cheaper. Five of the faction's eleven rises are listed here.

Is now a good time to start a Necrons army?

A solid one. Several core vehicles and Canoptek units are cheaper, the range is stable, and three new characters add options without forcing a rebuild. Wraiths, a common early buy, are 15 cheaper per unit. The Starting a Necrons Army guide has a buying order.