What changed for Necrons in 11th edition
11th edition handed the Necrons a mixed re-pricing rather than a clean cut: a clutch of C'tan and heavy vehicles crept up, but a good number of vehicles and Canoptek units came down, and three new characters joined the roster. If you played the metal dynasties in 10th, your collection still plays the same; expect the maths to have shifted under a few of your key pieces. More units got cheaper than got dearer.
Summary
- 37 units repriced, 3 new, 14 unchanged
- Biggest drop: Doom Scythe (-30)
- Biggest rise: Tesseract Vault (+40)
- Detachment Points: 2 / 3 / 3 at Incursion / Strike Force / Onslaught
Detachments
The Necron sheet grew by three: Hand of the Dynasty, Skyshroud Spearhead and The Phaeron's Armoury arrive, and every 10th-edition option carries over with none removed. The price of running one is the new part. A detachment costs Detachment Points out of the army total, and the game size sets the bill: Onslaught charges 4, Strike Force 3, Incursion 2. It is one flat rate across the shelf, so a new detachment costs no more to run than any returning one. Deduct it before you start on units.
New in 11th: Hand of the Dynasty, Skyshroud Spearhead, The Phaeron's Armoury. None removed.
| Detachment | DP | |
|---|---|---|
| Awakened Dynasty | 3 | |
| Annihilation Legion | 2 | |
| Canoptek Court | 2 | |
| Obeisance Phalanx | 2 | |
| Hypercrypt Legion | 2 | |
| Starshatter Arsenal | 3 | |
| Cryptek Conclave | 2 | |
| Cursed Legion | 2 | |
| Pantheon of Woe | 2 | |
| Hand of the Dynasty | 1 | New in 11th |
| Skyshroud Spearhead | 1 | New in 11th |
| The Phaeron's Armoury | 1 | New in 11th |
Points changes
A real mix: 29 units were re-priced, 11 up and 17 down, with 3 new characters on top. The standout savings sit on the flyers and heavy Canoptek. The Doom Scythe dropped a full 30 points, while the Night Scythe and the Obelisk each came down 20. Going the other way, several C'tan and the Monolith crept up. Three new Crucible characters, the Dynastic Conqueror, the Hyperscientist and the Triarchal Overseer, arrive with nothing to compare against in 10th. A few units are priced per squad, so cost the size you field.
| Unit | Role | 10th | 11th | Δ | Notes |
|---|---|---|---|---|---|
| Tesseract Vault | Vehicles | 425 | 465 | +40 | |
| Doom Scythe | Vehicles | 230 | 200 | -30 | |
| C'tan Shard of the Deceiver | Characters | 310 | 330 | +20 | |
| C'tan Shard of the Nightbringer | Characters | 340 | 360 | +20 | |
| Monolith | Vehicles | 400 | 420 | +20 | |
| Night Scythe | Vehicles | 145 | 125 | -20 | |
| Obelisk | Vehicles | 300 | 280 | -20 | |
| The Silent King | Characters | 400 | 420 | +20 | |
| C'tan Shard of the Void Dragon | Characters | 330 | 345 | +15 | |
| Canoptek Macrocytes | Mounted & Beasts | 85 | 70 | -15 | |
| Canoptek Wraiths | Mounted & Beasts | 3: 110 6: 220 | 3: 95 4: 220 | -15 0 | |
| Ghost Ark | Transports | 115 | 100 | -15 | |
| Transcendent C'tan | Characters | 325 | 340 | +15 | |
| Trazyn the Infinite | Characters | 75 | 60 | -15 | |
| Canoptek Doomstalker | Vehicles | 140 | 130 | -10 | |
| Canoptek Spyders | Vehicles | 1: 75 2: 150 | 1: 65 2: 110 | -10 -40 | |
| Canoptek Tomb Crawlers | Mounted & Beasts | 50 | 60 | +10 | |
| Illuminor Szeras | Characters | 165 | 175 | +10 | |
| Nekrosor Ammentar | Characters | 185 | 195 | +10 | |
| Orikan the Diviner | Characters | 80 | 90 | +10 | |
| Psychomancer | Characters | 55 | 65 | +10 | |
| Triarch Praetorians | Infantry | 5: 90 10: 180 | 5: 80 6: 160 | -10 -20 | |
| Annihilation Barge | Vehicles | 105 | 100 | -5 | |
| Chronomancer | Characters | 65 | 70 | +5 | |
| Flayed Ones | Infantry | 5: 60 10: 120 | 5: 55 6: 100 | -5 -20 | |
| Immortals | Battleline | 5: 70 10: 150 | 5: 65 6: 130 | -5 -20 | |
| Lokhust Heavy Destroyers | Mounted & Beasts | 1: 55 2: 110 3: 165 | 1: 50 2: 100 3: 165 | -5 -10 0 | |
| Lychguard | Infantry | 5: 85 10: 170 | 5: 80 6: 160 | -5 -10 | |
| Necron Warriors | Battleline | 10: 90 20: 200 | 10: 85 11: 190 | -5 -10 | |
| Overlord | Characters | 85 | 90 | +5 | |
| Overlord with Translocation Shroud | Characters | 85 | 90 | +5 | |
| Plasmancer | Characters | 55 | 60 | +5 | |
| Skorpekh Destroyers | Infantry | 3: 90 6: 180 | 3: 85 6: 170 | -5 -10 | |
| Skorpekh Lord | Characters | 90 | 95 | +5 | |
| Tomb Blades | Mounted & Beasts | 3: 75 6: 150 | 3: 70 4: 140 | -5 -10 | |
| Lokhust Destroyers | Mounted & Beasts | 1: 40 2: 60 3: 90 6: 180 | 1: 40 2: 55 3: 80 4: 190 | 0 -5 -10 +10 | |
| Ophydian Destroyers | Infantry | 3: 80 6: 160 | 3: 80 6: 150 | 0 -10 | |
| Dynastic Conqueror | Characters | — | 85 | — | New in 11th |
| Hyperscientist | Characters | — | 85 | — | New in 11th |
| Triarchal Overseer | Characters | — | 120 | — | New in 11th |
| Canoptek Reanimator | Vehicles | 75 | 75 | — | |
| Canoptek Scarab Swarms | Other | 3: 40 6: 80 | 3: 40 4: 80 | — | |
| Catacomb Command Barge | Characters | 120 | 120 | — | |
| Convergence of Dominion | Fortifications | 1: 60 2: 120 3: 180 | 1: 60 2: 120 3: 180 | — | |
| Cryptothralls | Infantry | 60 | 60 | — | |
| Deathmarks | Infantry | 5: 60 10: 120 | 5: 60 6: 120 | — | |
| Doomsday Ark | Vehicles | 200 | 200 | — | |
| Geomancer | Characters | 75 | 75 | — | |
| Hexmark Destroyer | Characters | 75 | 75 | — | |
| Imotekh the Stormlord | Characters | 100 | 100 | — | |
| Lokhust Lord | Characters | 80 | 80 | — | |
| Royal Warden | Characters | 50 | 50 | — | |
| Technomancer | Characters | 80 | 80 | — | |
| Triarch Stalker | Vehicles | 110 | 110 | — |
Biggest increases
Are Tesseract Vault still worth it?
Up 40 points in 11th: 465 now, 425 in 10th.
Are C'tan Shard of the Deceiver still worth it?
Up 20 points, to a price that already reflects a centrepiece god-shard. That is a real tax, but the Deceiver is bought for what it does to the table, not to round out a list, and if it earned its slot in your 10th-edition army the extra 20 will not change that. If you were only squeezing it in to spend leftover points, this is the nudge to reconsider.
Are C'tan Shard of the Nightbringer still worth it?
Also up 20, and the most expensive of the C'tan Shards even before the bump. It remains one of the hardest-hitting single models the Necrons can field, so the question is whether you want a big, points-hungry brawler anchoring your list. Committed players will pay it. If you were on the fence, the higher cost tips the decision toward a cheaper support piece.
Frequently asked questions
Did the Necrons get better in 11th edition?
On points, yes, unless your list is built on C'tan. Seventeen drops against eleven rises is a cheaper army for most dynasties, and a Doom Scythe, a Night Scythe and an Obelisk together save 70. Two C'tan Shards and a Monolith add 60 back. So a vehicle-and-Canoptek list gains the most, a god-shard list roughly breaks even, and the three new characters are options either way.
What got cheaper for Necrons in 11th edition?
Flyers first. The Doom Scythe leads the way at 30 points cheaper, the Night Scythe and the Obelisk each dropped 20, and both the Canoptek Wraiths and Canoptek Macrocytes came down 15 per unit. Twelve more units fell by smaller amounts. If you like fast attackers and swarming constructs, 11th makes them easier to fit.
Why did the C'tan Shards get more expensive in 11th edition?
Several of the god-shards moved up together: the Deceiver and the Nightbringer each rose 20, the Void Dragon 15, and the Transcendent C'tan 15, with the Tesseract Vault up 20 as well. These are the army's premium centrepiece profiles, so the increases put the tax on models you take for impact rather than efficiency, while the everyday vehicles and constructs got cheaper. Five of the faction's eleven rises are listed here.
Is now a good time to start a Necrons army?
A solid one. Several core vehicles and Canoptek units are cheaper, the range is stable, and three new characters add options without forcing a rebuild. Wraiths, a common early buy, are 15 cheaper per unit. The Starting a Necrons Army guide has a buying order.